How I think about creative systems

The principles are open. The full playbooks are what I install.

1 · Growth owns who. Creative owns how.

Make creatives do the data analysis and the creative suffers. Growth hands over two lines of insight, creative runs the concept.

2 · The 30-cell Persona × Problem matrix

Personas are decision journeys, not age brackets. 3 personas × 10 real problems = 30 traceable ideas.

3 · Let performance decide the mix

Don't lock in fixed percentages. The account tells you where to spend your time.

4 · Five sources of creative, every week

A winner is never finished — it's something you keep improving.

5 · Fewest meetings possible

If it's just information, it's a Slack. The whole thing runs off one Monday block.

6 · The role most teams are missing

The Content Program Manager is the backbone that frees the strategist to think.

 

The machine I've built to run it

"Creative Brain" (Airtable)

One system for the whole pipeline, every brief, creator, edit, and result in one place.

Tiered Creator Bank

Storage and Editor / Designer Organization

Delivery Tracker

I'll show you where your creative pipeline is leaking.